Server profile
Plugin Testing Server
Offline, with 1 of 10 players on; ranked #14,626 of every public Rust server, the top 65%. It last wiped 21d ago.
Offline 72.139.205.151:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Plugin Testing Server wipe?
Too few wipes are on record for Plugin Testing Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 12 hours have passed since its current world was created.
About the server
Which Rust version is Plugin Testing Server on?
Running on Windows, Plugin Testing Server is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Plugin Testing Server, and is it up at the moment?
Plugin Testing Server is offline at the moment; the last time it was seen was 21 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 6 October 2026.
Where does Plugin Testing Server run from?
A region is not published by Plugin Testing Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 72.139.205.151:28015.
Server tags
What is meant by each tag on Plugin Testing Server?
When the game's server browser reads Plugin Testing Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Plugin Testing Server?
The Rust Insights lists that carry Plugin Testing Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Plugin Testing Server right now, and how does that number move?
Plugin Testing Server was last seen 21 days 12 hours ago and is offline right now.
How does Plugin Testing Server compare with other Rust servers in the ranking?
Player hours over seven days put Plugin Testing Server at #14,626, within the top 65% of the ranked field.
Settings and rules
What are the settings and rules for Plugin Testing Server?
Nothing about gather rate is given in the name of Plugin Testing Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Plugin Testing Server?
A procedural map, generated by the game, is what Plugin Testing Server runs.
How to join
What is the way to join Plugin Testing Server?
To connect, start Rust and enter client.connect 72.139.205.151:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.