Server profile
Plugin Testing Server
Offline, with 0 of 10 players on; ranked #15,441 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 72.139.196.44:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Plugin Testing Server wipe, and how often?
The record of Plugin Testing Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 22 days have passed since its current world was created.
About the server
What Rust version is live on Plugin Testing Server?
Running on Windows, Plugin Testing Server is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Plugin Testing Server, and is it online?
The last sighting of Plugin Testing Server was 15 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for Plugin Testing Server?
No region is published by Plugin Testing Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 72.139.196.44:28015.
Lists and tags
What is meant by each tag on Plugin Testing Server?
These tags come from Plugin Testing Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Plugin Testing Server?
These Rust Insights lists include Plugin Testing Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Plugin Testing Server right now, and how does that number move?
The last time Plugin Testing Server was seen online was 15 days 19 hours ago, and it is offline now.
How does Plugin Testing Server compare with other Rust servers in the ranking?
Player hours over seven days put Plugin Testing Server at #15,441, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on Plugin Testing Server?
Nothing about gather rate is given in the name of Plugin Testing Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Plugin Testing Server?
The game generates the map on Plugin Testing Server, which is procedural.
How to join
How can you get onto Plugin Testing Server?
To connect, start Rust and enter client.connect 72.139.196.44:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.