Server profile
A Rust Server
Offline, with 1 of 40 players on; ranked #14,961 of every public Rust server, the top 65%. It last wiped 51d ago.
Offline 71.58.140.154:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does A Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 51 days 14 hours ago.
Server
What Rust version is live on A Rust Server?
The Rust build is network protocol 2633 and build 163207, running on Linux, for A Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Rust Server, and is it online?
A Rust Server is offline at the moment; the last time it was seen was 35 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 22 September 2026.
What location is listed for A Rust Server?
No region is published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 71.58.140.154:28015.
Tags
Which meanings sit behind the tags on A Rust Server?
These tags come from A Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does A Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of A Rust Server look like?
A Rust Server was last seen 35 days 20 hours ago and is offline right now.
How does A Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Rust Server sits at #14,961, inside the top 65% of ranked servers.
Map and rules
How is A Rust Server configured, and what rules apply?
The name of A Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on A Rust Server?
The map on A Rust Server is procedural and the game generates it.
How to join
What is the way to join A Rust Server?
To connect, start Rust and enter client.connect 71.58.140.154:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.