Server profile
rtest
Online, with 0 of 2 players on; ranked #15,404 of every public Rust server, the top 69%. It last wiped 4d ago.
Online 71.35.28.190:28015 checked 15m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does rtest wipe, and how often?
Too few wipes are on record for rtest to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 9 hours have passed since its current world was created.
About the server
What Rust version is live on rtest?
Rust network protocol 2635 and build 168909 on Windows is what rtest runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for rtest, and is it online?
Right now rtest is up and running. The last 3 full days gave 44 of 72 hours up, or 61% of the time. On 23 October 2026 is when Rust Insights first saw it.
In which location does rtest sit?
No region is published by rtest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 71.35.28.190:28015.
Lists and tags
Which meanings sit behind the tags on rtest?
When the game's server browser reads rtest, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does rtest turn up among the Rust Insights lists and filters?
These Rust Insights lists include rtest: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of rtest look like?
rtest shows 0 players at the moment, against 2 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does rtest place?
Player hours over seven days put rtest at #15,404, within the top 69% of the ranked field.
Map and rules
How is rtest configured, and what rules apply?
Nothing about gather rate is given in the name of rtest. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on rtest?
The map on rtest is procedural and the game generates it.
Connecting
How can you get onto rtest?
To connect, start Rust and enter client.connect 71.35.28.190:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.