Server profile
RustedRootUSA-C1
Online, with 0 of 40 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 19d ago.
Online 71.234.179.92:28031 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:08 UTC19d ago | 0 | – | running | 0 |
| Mon 28 Sep, 09:09 UTC31d ago | 1 | halved by day 1 | 12 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does RustedRootUSA-C1 look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
On what schedule does RustedRootUSA-C1 wipe?
Its rhythm cannot be read yet: RustedRootUSA-C1 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 7 hours ago.
About the server
Which Rust version is RustedRootUSA-C1 on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RustedRootUSA-C1. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RustedRootUSA-C1, and is it up at the moment?
RustedRootUSA-C1 is currently reachable and online. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 24 September 2026.
Where does RustedRootUSA-C1 run from?
No region is published by RustedRootUSA-C1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 71.234.179.92:28031.
Server tags
Which meanings sit behind the tags on RustedRootUSA-C1?
These tags come from RustedRootUSA-C1 and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustedRootUSA-C1 appear?
RustedRootUSA-C1 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of RustedRootUSA-C1 look like?
At the time of this refresh, RustedRootUSA-C1 holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.
Where does RustedRootUSA-C1 sit in the rankings?
On player hours for the last seven days, RustedRootUSA-C1 sits at #15,341, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on RustedRootUSA-C1?
Nothing about gather rate is given in the name of RustedRootUSA-C1. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on RustedRootUSA-C1?
The game generates the map on RustedRootUSA-C1, which is procedural.
Connecting
What is the way to join RustedRootUSA-C1?
Open the console with F1 in Rust and enter client.connect 71.234.179.92:28031. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.