Server profile
Electrical Test Site 67
Offline, with 0 of ? players on; ranked #15,940 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 71.171.125.142:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Electrical Test Site 67 wipe?
Its rhythm cannot be read yet: Electrical Test Site 67 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 3 hours ago.
Server details
Which Rust version is Electrical Test Site 67 on?
Running on Linux, Electrical Test Site 67 is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Has Electrical Test Site 67 stayed online, and is it up now?
Offline at the moment, Electrical Test Site 67 was last seen 24 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.
In which location does Electrical Test Site 67 sit?
There is no region published for Electrical Test Site 67. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 71.171.125.142:28015 is where it answers.
Server tags
What is meant by each tag on Electrical Test Site 67?
When the game's server browser reads Electrical Test Site 67, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Electrical Test Site 67 turn up among the Rust Insights lists and filters?
These Rust Insights lists include Electrical Test Site 67: Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Electrical Test Site 67 right now, and how does that number move?
The last time Electrical Test Site 67 was seen online was 24 days 2 hours ago, and it is offline now.
How does Electrical Test Site 67 compare with other Rust servers in the ranking?
On player hours for the last seven days, Electrical Test Site 67 sits at #15,940, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for Electrical Test Site 67?
The name of Electrical Test Site 67 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on Electrical Test Site 67?
A procedural map, generated by the game, is what Electrical Test Site 67 runs.
How to join
What is the way to join Electrical Test Site 67?
Open the console with F1 in Rust and enter client.connect 71.171.125.142:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.