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Rust Insights

Server profile

Electrical Test Site 67

Offline, with 0 of ? players on; ranked #15,940 of every public Rust server, the top 71%. It last wiped 24d ago.

Filed under vanillamoddedcarbon
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,940ranktop 71%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep4 Oct6 Oct9 Oct11 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:06 UTC24d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average156/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average102/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average237/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Electrical Test Site 67?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Electrical Test Site 67 wipe?

The record of Electrical Test Site 67's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 22 hours ago.

Server

Which Rust version is Electrical Test Site 67 on?

Rust network protocol 2634 and build 166652 on Linux is what Electrical Test Site 67 runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Electrical Test Site 67, and is it online?

Offline at the moment, Electrical Test Site 67 was last seen 24 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Electrical Test Site 67 sit?

A region is not published by Electrical Test Site 67. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 71.171.125.142:28015.

Lists and tags

What is meant by each tag on Electrical Test Site 67?

When the game's server browser reads Electrical Test Site 67, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): 0 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Electrical Test Site 67 turn up among the Rust Insights lists and filters?

Electrical Test Site 67 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on Electrical Test Site 67 right now?

The last time Electrical Test Site 67 was seen online was 24 days 22 hours ago, and it is offline now.

In the ranking of Rust servers, where does Electrical Test Site 67 place?

On player hours for the last seven days, Electrical Test Site 67 sits at #15,940, inside the top 71% of ranked servers.

Settings and rules

What are the settings and rules for Electrical Test Site 67?

Nothing about gather rate is given in the name of Electrical Test Site 67. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on Electrical Test Site 67?

A procedural map, generated by the game, is what Electrical Test Site 67 runs.

Join

What is the way to join Electrical Test Site 67?

Type client.connect 71.171.125.142:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players 0 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.