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Rust Insights

Server profile

My Rust server | Powered by AMP

Offline, with 0 of 100 players on; ranked #15,216 of every public Rust server, the top 70%. It last wiped 15d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,216ranktop 70%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average163/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 15 days 15 hours have passed since its current world was created.

About the server

Which Rust version is My Rust server | Powered by AMP on?

The Rust build is network protocol 2634 and build 167584, running on Linux, for My Rust server | Powered by AMP. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Rust server | Powered by AMP, and is it online?

Offline at the moment, My Rust server | Powered by AMP was last seen 15 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 October 2026 is when Rust Insights first saw it.

What location is listed for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 70.92.67.84:28017.

Server tags

How should you read the tags listed for My Rust server | Powered by AMP?

These tags come from My Rust server | Powered by AMP and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does My Rust server | Powered by AMP appear?

My Rust server | Powered by AMP appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of My Rust server | Powered by AMP look like?

My Rust server | Powered by AMP was last seen 15 days 11 hours ago and is offline right now.

Where does My Rust server | Powered by AMP sit in the rankings?

The player-hours ranking for the last seven days puts My Rust server | Powered by AMP at #15,216, among the top 70% of all ranked servers.

Rules and settings

What are the settings and rules for My Rust server | Powered by AMP?

Nothing about gather rate is given in the name of My Rust server | Powered by AMP. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Join

What is the way to join My Rust server | Powered by AMP?

Type client.connect 70.92.67.84:28017 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.