Server profile
[WESTCOAST] TEST SERVER
Offline, with 1 of 10 players on; ranked #15,638 of every public Rust server, the top 66%. It last wiped 27d ago.
Offline 70.71.132.151:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does [WESTCOAST] TEST SERVER wipe?
Its rhythm cannot be read yet: [WESTCOAST] TEST SERVER has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 11 hours ago.
Server details
What Rust version is live on [WESTCOAST] TEST SERVER?
The Rust build is network protocol 2633 and build 165217, running on Windows, for [WESTCOAST] TEST SERVER. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [WESTCOAST] TEST SERVER, and is it online?
Offline at the moment, [WESTCOAST] TEST SERVER was last seen 27 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for [WESTCOAST] TEST SERVER?
There is no region published for [WESTCOAST] TEST SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 70.71.132.151:28015 is where it answers.
Server tags
What is meant by each tag on [WESTCOAST] TEST SERVER?
When the game's server browser reads [WESTCOAST] TEST SERVER, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [WESTCOAST] TEST SERVER?
The Rust Insights lists that carry [WESTCOAST] TEST SERVER are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of [WESTCOAST] TEST SERVER look like?
The last time [WESTCOAST] TEST SERVER was seen online was 27 days 10 hours ago, and it is offline now.
In the ranking of Rust servers, where does [WESTCOAST] TEST SERVER place?
The player-hours ranking for the last seven days puts [WESTCOAST] TEST SERVER at #15,638, among the top 66% of all ranked servers.
Settings and rules
What settings and rules apply on [WESTCOAST] TEST SERVER?
Nothing about gather rate is given in the name of [WESTCOAST] TEST SERVER. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
How to join
How can you get onto [WESTCOAST] TEST SERVER?
Type client.connect 70.71.132.151:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.