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Rust Insights

Server profile

RustiQc | PVE / ZonesPVP | QC FR

Offline, with 0 of 50 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under moddedoxidepve
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:37 UTC24d ago 1 – running 0
Tue 22 Sep, 14:13 UTC36d ago 1 halved by day 4 11.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average228/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average270/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average105/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average20/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average61/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average41/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does RustiQc | PVE / ZonesPVP | QC FR look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 4.

On what schedule does RustiQc | PVE / ZonesPVP | QC FR wipe?

Its rhythm cannot be read yet: RustiQc | PVE / ZonesPVP | QC FR has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 20 hours have passed since its current world was created.

About the server

On what version does RustiQc | PVE / ZonesPVP | QC FR currently run?

Running on Windows, RustiQc | PVE / ZonesPVP | QC FR is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for RustiQc | PVE / ZonesPVP | QC FR, and is it online?

Offline at the moment, RustiQc | PVE / ZonesPVP | QC FR was last seen 2 days 6 hours ago. It spent 135 of the last 7 full days' 168 hours up, 80% of the time. Rust Insights first logged this server on 13 September 2026.

Where does RustiQc | PVE / ZonesPVP | QC FR run from?

A region is not published by RustiQc | PVE / ZonesPVP | QC FR. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 70.28.41.139:28015 is where it answers.

Server tags

What is meant by each tag on RustiQc | PVE / ZonesPVP | QC FR?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RustiQc | PVE / ZonesPVP | QC FR publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RustiQc | PVE / ZonesPVP | QC FR turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry RustiQc | PVE / ZonesPVP | QC FR are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of RustiQc | PVE / ZonesPVP | QC FR look like?

RustiQc | PVE / ZonesPVP | QC FR is offline at the moment; the last sighting was 2 days 6 hours ago. Its average over seven days comes to 0 players.

Where does RustiQc | PVE / ZonesPVP | QC FR sit in the rankings?

On player hours for the last seven days, RustiQc | PVE / ZonesPVP | QC FR sits at #15,348, inside the top 69% of ranked servers.

Rules and settings

What are the settings and rules for RustiQc | PVE / ZonesPVP | QC FR?

Nothing about gather rate is given in the name of RustiQc | PVE / ZonesPVP | QC FR. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on RustiQc | PVE / ZonesPVP | QC FR?

The game generates the map on RustiQc | PVE / ZonesPVP | QC FR: procedural, size 4,000, seed 1021250111. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to RustiQc | PVE / ZonesPVP | QC FR?

Open the console with F1 in Rust and enter client.connect 70.28.41.139:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/RWvK5PByYp.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.