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Rust Insights

Server profile

prv

Offline, with 1 of 2 players on; ranked #10,849 of every public Rust server, the top 49%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join
1/ 2 players now 50% full
17-day averagepeak 1
#10,849ranktop 49%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
67% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:27 UTC24d ago 2 – running 0
Thu 1 Oct, 18:10 UTC FW27d ago 2 held half 3.1 days 2
Fri 25 Sep, 13:27 UTC33d ago 2 held half 6.2 days 1
Fri 18 Sep, 20:26 UTC40d ago 2 halved by day 2 6.7 days 1
Thu 17 Sep, 22:07 UTC41d ago 2 – 0.9 days 1
Thu 17 Sep, 14:38 UTC41d ago 2 – 0.3 days 0
Tue 15 Sep, 21:54 UTC43d ago 2 – 1.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average28/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at prv?

Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 67% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

On what schedule does prv wipe?

No next wipe can be predicted for prv, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 6 hours have passed since its current world was created.

Server details

On what version does prv currently run?

Running on Windows, prv is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for prv, and is it online?

Offline at the moment, prv was last seen 4 days 5 hours ago. The last 7 full days gave 4 of 168 hours up, or 2% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does prv sit?

No region is published by prv. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 70.177.109.60:28012.

Lists and tags

What is meant by each tag on prv?

The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what prv publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does prv turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry prv are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on prv right now, and how does that number move?

The last time prv was seen online was 4 days 5 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.

Where does prv sit in the rankings?

The player-hours ranking for the last seven days puts prv at #10,849, among the top 49% of all ranked servers.

Map and rules

What settings and rules apply on prv?

Nothing about gather rate is given in the name of prv. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on prv?

Size 3,000 and seed 1337 define the procedural map on prv, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

How can you get onto prv?

Type client.connect 70.177.109.60:28012 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.