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Rust Insights

Server profile

ShadowFluid

Offline, with 0 of 100 players on; ranked #9,518 of every public Rust server, the top 43%. It last wiped 14d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
17-day averagepeak 1
#9,518ranktop 43%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep28 Sep7 Oct13 Oct20 Oct28 Oct

Note: Top 43% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.5 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:08 UTC14d ago 0 – running 1
Fri 2 Oct, 11:22 UTC26d ago 0 – 11.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at ShadowFluid?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 5 hours after it started.

When does ShadowFluid wipe, and how often?

Its rhythm cannot be read yet: ShadowFluid has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 14 days 19 hours ago.

About the server

Which Rust version is ShadowFluid on?

Rust network protocol 2635 and build 168909 on Linux is what ShadowFluid runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for ShadowFluid, and is it online?

ShadowFluid is offline at the moment; the last time it was seen was 47 hours ago. The last 7 full days gave 7 of 168 hours up, or 4% of the time. Rust Insights first logged this server on 22 September 2026.

What location is listed for ShadowFluid?

No region is published by ShadowFluid. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 69.8.165.222:28015.

Server tags

How should you read the tags listed for ShadowFluid?

These tags come from ShadowFluid and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does ShadowFluid appear?

The Rust Insights lists that carry ShadowFluid are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on ShadowFluid right now?

ShadowFluid is offline at the moment; the last sighting was 47 hours ago. Over the past week it peaked at 1 and averaged 1 players.

In the ranking of Rust servers, where does ShadowFluid place?

The player-hours ranking for the last seven days puts ShadowFluid at #9,518, among the top 43% of all ranked servers.

Rules and settings

What settings and rules apply on ShadowFluid?

The name of ShadowFluid does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on ShadowFluid?

ShadowFluid runs a procedural map of size 3,500 with seed 6738, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to ShadowFluid?

To connect, start Rust and enter client.connect 69.8.165.222:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.