Server profile
CrustyCentral
Online, with 0 of 3 players on; ranked #15,396 of every public Rust server, the top 69%. It last wiped 151d ago.
Online 69.41.183.55:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does CrustyCentral wipe?
The record of CrustyCentral's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 151 days 17 hours ago.
Server
Does CrustyCentral hold a steady frame rate?
Server fps averaged 214 over 48 hours; the lowest reading was 1. At its highest the entity count reached 37,861: buildings, deployables and everything else. The highest memory figure was 1,590 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does CrustyCentral currently run?
Rust network protocol 2625 and build 152489 on Linux is what CrustyCentral runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for CrustyCentral, and is it online?
Right now CrustyCentral is up and running. About 5 minutes ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 45 of 168 hours up, or 27% of the time. Rust Insights first logged this server on 13 September 2026.
Where does CrustyCentral run from?
No region is published by CrustyCentral. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 69.41.183.55:28015.
Server tags
Which meanings sit behind the tags on CrustyCentral?
These tags come from CrustyCentral and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2625 (Protocol): To join you need the same version; protocol 2625; cs152489 (Build): Build 152489 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature CrustyCentral?
CrustyCentral appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on CrustyCentral right now, and how does that number move?
Of its 3 slots, CrustyCentral currently has 0 filled. Across the past week the mean was 0 players.
Where does CrustyCentral sit in the rankings?
On player hours for the last seven days, CrustyCentral sits at #15,396, inside the top 69% of ranked servers.
Map and rules
What settings and rules apply on CrustyCentral?
The name of CrustyCentral does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on CrustyCentral?
CrustyCentral runs a procedural map of size 2,750 with seed 889732417, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto CrustyCentral?
Open the console with F1 in Rust and enter client.connect 69.41.183.55:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.