Server profile
foxx test server do not join
Offline, with 0 of 10 players on; ranked #15,406 of every public Rust server. It last wiped 42d ago.
Offline 69.39.37.233:28035 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 17:27 UTC42d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at foxx test server do not join?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does foxx test server do not join wipe?
The record of foxx test server do not join's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 42 days 1 hours ago.
Server
On what version does foxx test server do not join currently run?
Rust network protocol 2633 and build 164530 on Linux is what foxx test server do not join runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is foxx test server do not join, and is it up at the moment?
foxx test server do not join is offline at the moment; the last time it was seen was 41 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for foxx test server do not join?
No region is published by foxx test server do not join. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 69.39.37.233:28035.
Server tags
What is meant by each tag on foxx test server do not join?
When the game's server browser reads foxx test server do not join, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts12 (Group limit): A team holds 12 players at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does foxx test server do not join appear?
foxx test server do not join appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of foxx test server do not join look like?
foxx test server do not join was last seen 41 days 1 hours ago and is offline right now.
How does foxx test server do not join compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts foxx test server do not join at #15,406, among the top – of all ranked servers.
Map and rules
How is foxx test server do not join configured, and what rules apply?
The name of foxx test server do not join does not state a gather rate. 12 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Connecting
What is the way to join foxx test server do not join?
Open the console with F1 in Rust and enter client.connect 69.39.37.233:28035. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.