Server profile
My Rust Server [Oxide | Dev]
Offline, with 0 of 300 players on; ranked #14,324 of every public Rust server, the top 62%. It last wiped 38d ago.
Offline 69.194.47.50:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 19:42 UTC38d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On My Rust Server [Oxide | Dev], what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
When does My Rust Server [Oxide | Dev] wipe, and how often?
Its rhythm cannot be read yet: My Rust Server [Oxide | Dev] has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 38 days 16 hours ago.
Server
Which Rust version is My Rust Server [Oxide | Dev] on?
Rust network protocol 2633 and build 164530 on Windows is what My Rust Server [Oxide | Dev] runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is My Rust Server [Oxide | Dev], and is it up at the moment?
My Rust Server [Oxide | Dev] is offline at the moment; the last time it was seen was 37 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does My Rust Server [Oxide | Dev] run from?
There is no region published for My Rust Server [Oxide | Dev]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 69.194.47.50:28015.
Lists and tags
Which meanings sit behind the tags on My Rust Server [Oxide | Dev]?
These tags come from My Rust Server [Oxide | Dev] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): The slot count is 300; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature My Rust Server [Oxide | Dev]?
These Rust Insights lists include My Rust Server [Oxide | Dev]: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on My Rust Server [Oxide | Dev] right now, and how does that number move?
My Rust Server [Oxide | Dev] is offline at the moment; the last sighting was 37 days 14 hours ago.
Where does My Rust Server [Oxide | Dev] sit in the rankings?
The player-hours ranking for the last seven days puts My Rust Server [Oxide | Dev] at #14,324, among the top 62% of all ranked servers.
Settings and rules
How is My Rust Server [Oxide | Dev] configured, and what rules apply?
Nothing about gather rate is given in the name of My Rust Server [Oxide | Dev]. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on My Rust Server [Oxide | Dev]?
The map on My Rust Server [Oxide | Dev] is procedural and the game generates it.
Connecting
What is the way to join My Rust Server [Oxide | Dev]?
To connect, start Rust and enter client.connect 69.194.47.50:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.