Server profile
MICRO_SKIN_PREVIEW
Online, with 0 of 10 players on; ranked #7,228 of every public Rust server, the top 32%. It last wiped 27d ago.
Online 69.142.98.34:28215 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW27d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at MICRO_SKIN_PREVIEW?
The average busiest point of its recent wipes was 2 players. 2 hours after the latest wipe, the crowd peaked.
When does MICRO_SKIN_PREVIEW wipe, and how often?
The only wipe on MICRO_SKIN_PREVIEW is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 9 hours ago.
Server
What Rust version is live on MICRO_SKIN_PREVIEW?
Rust network protocol 2635 and build 168909 on Windows is what MICRO_SKIN_PREVIEW runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is MICRO_SKIN_PREVIEW, and is it up at the moment?
Right now MICRO_SKIN_PREVIEW is up and running. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for MICRO_SKIN_PREVIEW?
There is no region published for MICRO_SKIN_PREVIEW. Rust Insights reports the location a server declares, not the physical place of the machine. 69.142.98.34:28215 is where it answers.
Lists and tags
Which meanings sit behind the tags on MICRO_SKIN_PREVIEW?
When the game's server browser reads MICRO_SKIN_PREVIEW, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature MICRO_SKIN_PREVIEW?
MICRO_SKIN_PREVIEW appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on MICRO_SKIN_PREVIEW right now?
Of its 10 slots, MICRO_SKIN_PREVIEW currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 21:00 UTC, with an average of 1 players.
Where does MICRO_SKIN_PREVIEW sit in the rankings?
The player-hours ranking for the last seven days puts MICRO_SKIN_PREVIEW at #7,228, among the top 32% of all ranked servers.
Rules and settings
What are the settings and rules for MICRO_SKIN_PREVIEW?
The name of MICRO_SKIN_PREVIEW does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on MICRO_SKIN_PREVIEW?
The map on MICRO_SKIN_PREVIEW is procedural and the game generates it.
Join
How can you get onto MICRO_SKIN_PREVIEW?
Type client.connect 69.142.98.34:28215 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.