Server profile
Single Player
Offline, with 0 of 10 players on; ranked #10,729 of every public Rust server, the top 48%. It last wiped 7d ago.
Offline 69.133.150.236:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:08 UTC7d ago | 1 | – | running | 1 |
| Tue 20 Oct, 00:40 UTC8d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 05:41 UTC15d ago | 1 | held half | 6.8 days | 0 |
| Mon 12 Oct, 21:20 UTC16d ago | 1 | – | 0.3 days | 1 |
| Mon 12 Oct, 05:14 UTC16d ago | 1 | – | 0.7 days | 1 |
| Sun 11 Oct, 23:07 UTC16d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 18:35 UTC19d ago | 1 | – | 2.2 days | 0 |
| Fri 9 Oct, 03:01 UTC19d ago | 1 | – | 0.6 days | 0 |
| Thu 8 Oct, 20:18 UTC20d ago | 1 | – | 0.3 days | 1 |
| Mon 5 Oct, 22:37 UTC22d ago | 1 | – | 2.9 days | 1 |
| Sun 4 Oct, 20:22 UTC24d ago | 1 | – | 1.1 days | 1 |
| Sun 4 Oct, 01:16 UTC24d ago | 1 | – | 0.8 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Single Player?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
When does Single Player wipe, and how often?
No next wipe can be predicted for Single Player, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 7 days 19 hours ago.
About the server
On what version does Single Player currently run?
Running on Windows, Single Player is on Rust network protocol 2635 and build 167584. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Single Player, and is it up at the moment?
The last sighting of Single Player was 4 days 22 hours ago, and it is offline at present. The last 7 full days gave 12 of 168 hours up, or 7% of the time. The first record Rust Insights has of it is 17 September 2026.
In which location does Single Player sit?
A region is not published by Single Player. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 69.133.150.236:28015 is where it answers.
Lists and tags
What is meant by each tag on Single Player?
When the game's server browser reads Single Player, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Single Player?
The Rust Insights lists that carry Single Player are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Single Player right now?
Single Player is offline at the moment; the last sighting was 4 days 22 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Single Player sit in the rankings?
On player hours for the last seven days, Single Player sits at #10,729, inside the top 48% of ranked servers.
Map and rules
What are the settings and rules for Single Player?
Nothing about gather rate is given in the name of Single Player. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
What is the map on Single Player?
The map on Single Player is procedural and the game generates it.
Connecting
What is the way to join Single Player?
Open the console with F1 in Rust and enter client.connect 69.133.150.236:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.