Server profile
Warthog Test - local only
Offline, with 0 of 2 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 68.97.1.27:28135 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:02 UTC13d ago | 1 | – | running | 0 |
| Mon 12 Oct, 18:51 UTC16d ago | 1 | held half | 2.3 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Warthog Test - local only?
Recent wipes peaked at 1 players on average. 17 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
When does Warthog Test - local only wipe, and how often?
Its rhythm cannot be read yet: Warthog Test - local only has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 17 days 1 hours ago.
Server
What Rust version is live on Warthog Test - local only?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Warthog Test - local only. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Warthog Test - local only, and is it online?
Warthog Test - local only is offline at the moment; the last time it was seen was 6 days 9 hours ago. It spent 16 of the last 7 full days' 168 hours up, 10% of the time. On 11 October 2026 is when Rust Insights first saw it.
What location is listed for Warthog Test - local only?
A region is not published by Warthog Test - local only. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 68.97.1.27:28135.
Lists and tags
What is meant by each tag on Warthog Test - local only?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Warthog Test - local only publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Warthog Test - local only appear?
Warthog Test - local only appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Warthog Test - local only look like?
The last time Warthog Test - local only was seen online was 6 days 9 hours ago, and it is offline now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Warthog Test - local only place?
On player hours for the last seven days, Warthog Test - local only sits at #15,349, inside the top 69% of ranked servers.
Rules and settings
How is Warthog Test - local only configured, and what rules apply?
No gather rate appears in the name of Warthog Test - local only. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
Which map is live on Warthog Test - local only?
The map on Warthog Test - local only is procedural and the game generates it.
How to join
How do you connect to Warthog Test - local only?
Type client.connect 68.97.1.27:28135 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.