Server profile
Velnqo WSL dev
Offline, with 0 of 10 players on; ranked #15,196 of every public Rust server, the top 70%. It last wiped 12d ago.
Offline 68.50.164.234:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Velnqo WSL dev wipe?
Too few wipes are on record for Velnqo WSL dev to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 12 days 15 hours have passed since its current world was created.
Server
Which Rust version is Velnqo WSL dev on?
Rust network protocol 2634 and build 167781 on Linux is what Velnqo WSL dev runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Velnqo WSL dev, and is it online?
Offline at the moment, Velnqo WSL dev was last seen 12 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 October 2026 is when Rust Insights first saw it.
In which location does Velnqo WSL dev sit?
There is no region published for Velnqo WSL dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 68.50.164.234:28015 is where it answers.
Tags
Which meanings sit behind the tags on Velnqo WSL dev?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Velnqo WSL dev publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Velnqo WSL dev?
These Rust Insights lists include Velnqo WSL dev: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of Velnqo WSL dev look like?
The last time Velnqo WSL dev was seen online was 12 days 9 hours ago, and it is offline now.
In the ranking of Rust servers, where does Velnqo WSL dev place?
On player hours for the last seven days, Velnqo WSL dev sits at #15,196, inside the top 70% of ranked servers.
Map and rules
What settings and rules apply on Velnqo WSL dev?
No gather rate appears in the name of Velnqo WSL dev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Velnqo WSL dev?
The game generates the map on Velnqo WSL dev, which is procedural.
Connecting
How can you get onto Velnqo WSL dev?
Open the console with F1 in Rust and enter client.connect 68.50.164.234:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.