Server profile
SavageSMP
Offline, with 0 of 10 players on; ranked #16,013 of every public Rust server, the top 69%. It last wiped 49d ago.
Offline 68.49.47.44:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does SavageSMP wipe, and how often?
Its rhythm cannot be read yet: SavageSMP has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 49 days 22 hours ago.
Server details
What Rust version is live on SavageSMP?
Rust network protocol 2633 and build 163493 on Windows is what SavageSMP runs. Joining needs your game on the same protocol, which Steam updates for you.
Has SavageSMP stayed online, and is it up now?
Offline at the moment, SavageSMP was last seen 27 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does SavageSMP run from?
A region is not published by SavageSMP. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 68.49.47.44:28015.
Server tags
What is meant by each tag on SavageSMP?
When the game's server browser reads SavageSMP, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature SavageSMP?
The Rust Insights lists that carry SavageSMP are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of SavageSMP look like?
SavageSMP is offline at the moment; the last sighting was 27 days 1 hours ago.
How does SavageSMP compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts SavageSMP at #16,013, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on SavageSMP?
No gather rate appears in the name of SavageSMP. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on SavageSMP?
The game generates the map on SavageSMP, which is procedural.
Join
How can you get onto SavageSMP?
Type client.connect 68.49.47.44:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.