Server profile
Cr4SH
Offline, with 0 of 10 players on; ranked #15,406 of every public Rust server. It last wiped 40d ago.
Offline 68.33.204.20:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Cr4SH wipe, and on which day?
The record of Cr4SH's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 40 days 17 hours ago.
Server details
On what version does Cr4SH currently run?
Running on Windows, Cr4SH is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Cr4SH, and is it online?
Offline at the moment, Cr4SH was last seen 40 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 18 September 2026.
Where does Cr4SH run from?
No region is published by Cr4SH. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 68.33.204.20:28015.
Tags
Which meanings sit behind the tags on Cr4SH?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Cr4SH publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Cr4SH?
These Rust Insights lists include Cr4SH: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Cr4SH right now, and how does that number move?
Cr4SH is offline at the moment; the last sighting was 40 days 12 hours ago.
How does Cr4SH compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Cr4SH at #15,406, among the top – of all ranked servers.
Rules and settings
What are the settings and rules for Cr4SH?
Nothing about gather rate is given in the name of Cr4SH. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Cr4SH?
The game generates the map on Cr4SH, which is procedural.
Connecting
What is the way to join Cr4SH?
To connect, start Rust and enter client.connect 68.33.204.20:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.