Server profile
Cr4SH
Offline, with 1 of 10 players on; ranked #13,304 of every public Rust server. It last wiped 42d ago.
Offline 68.33.204.127:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Cr4SH wipe, and how often?
Too few wipes are on record for Cr4SH to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 42 days 21 hours ago.
Server
Which Rust version is Cr4SH on?
Running on Windows, Cr4SH is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Cr4SH, and is it online?
Offline at the moment, Cr4SH was last seen 42 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 September 2026.
Where does Cr4SH run from?
No region is published by Cr4SH. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 68.33.204.127:28015.
Tags
How should you read the tags listed for Cr4SH?
These tags come from Cr4SH and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Cr4SH turn up among the Rust Insights lists and filters?
These Rust Insights lists include Cr4SH: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Cr4SH right now, and how does that number move?
Cr4SH was last seen 42 days 9 hours ago and is offline right now.
In the ranking of Rust servers, where does Cr4SH place?
On player hours for the last seven days, Cr4SH sits at #13,304, inside the top – of ranked servers.
Map and rules
What settings and rules apply on Cr4SH?
Nothing about gather rate is given in the name of Cr4SH. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Cr4SH?
A procedural map, generated by the game, is what Cr4SH runs.
Connecting
What is the way to join Cr4SH?
Type client.connect 68.33.204.127:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.