Server profile
Test Server
Offline, with 0 of 200 players on; ranked #15,912 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 68.103.106.192:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:17 UTC21d ago | 0 | – | running | 0 |
| Tue 29 Sep, 22:20 UTC29d ago | 2 | halved by day 1 | 8 days | 1 |
| Mon 28 Sep, 12:20 UTC30d ago | 1 | – | 1.4 days | 0 |
| Fri 25 Sep, 09:34 UTC33d ago | 0 | – | 3.1 days | 0 |
| Thu 24 Sep, 11:12 UTC34d ago | 0 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Test Server?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
When does Test Server wipe, and how often?
There is no next wipe to predict: Test Server wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 21 days 7 hours have passed since its current world was created.
Server
Which Rust version is Test Server on?
Rust network protocol 2634 and build 167058 on Windows is what Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test Server, and is it up at the moment?
Test Server is offline at the moment; the last time it was seen was 21 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
What location is listed for Test Server?
A region is not published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 68.103.106.192:28015.
Tags
What is meant by each tag on Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test Server?
These Rust Insights lists include Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Test Server look like?
Test Server was last seen 21 days 5 hours ago and is offline right now.
How does Test Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Test Server sits at #15,912, inside the top 72% of ranked servers.
Map and rules
What are the settings and rules for Test Server?
Nothing about gather rate is given in the name of Test Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test Server?
A procedural map, generated by the game, is what Test Server runs.
Join
What is the way to join Test Server?
Open the console with F1 in Rust and enter client.connect 68.103.106.192:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.