Server profile
US | Rusty-Nuts | 5X |
Online, with 0 of 200 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 23d ago.
Online 67.40.36.102:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:22 UTC23d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at US | Rusty-Nuts | 5X |?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does US | Rusty-Nuts | 5X | wipe, and on which day?
Its rhythm cannot be read yet: US | Rusty-Nuts | 5X | has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 23 days 12 hours have passed since its current world was created.
About the server
What does performance look like on US | Rusty-Nuts | 5X |?
The 48-hour average for server fps is 72, and 61 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 203,821. It drew as much as 7,349 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on US | Rusty-Nuts | 5X |?
Running on Windows, US | Rusty-Nuts | 5X | is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has US | Rusty-Nuts | 5X | stayed online, and is it up now?
Right now US | Rusty-Nuts | 5X | is up and running. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 24 September 2026.
In which location does US | Rusty-Nuts | 5X | sit?
No region tag comes from US | Rusty-Nuts | 5X |, though the name suggests North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 67.40.36.102:28015.
Tags
Which meanings sit behind the tags on US | Rusty-Nuts | 5X |?
The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server are what US | Rusty-Nuts | 5X | publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does US | Rusty-Nuts | 5X | turn up among the Rust Insights lists and filters?
These Rust Insights lists include US | Rusty-Nuts | 5X |: 5x Rust servers, explained, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.
Population
How many players are on US | Rusty-Nuts | 5X | right now?
US | Rusty-Nuts | 5X | shows 0 players at the moment, against 200 slots. Across the past week the mean was 0 players.
Where does US | Rusty-Nuts | 5X | sit in the rankings?
On player hours for the last seven days, US | Rusty-Nuts | 5X | sits at #15,412, inside the top 69% of ranked servers.
Rules and settings
How is US | Rusty-Nuts | 5X | configured, and what rules apply?
The name of US | Rusty-Nuts | 5X | says 5x gather. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on US | Rusty-Nuts | 5X |?
US | Rusty-Nuts | 5X | runs a procedural map of size 6,000 with seed 971938822, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto US | Rusty-Nuts | 5X |?
Type client.connect 67.40.36.102:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.