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Rust Insights

Server profile

My Hardcore Test Server

Offline, with 0 of 50 players on; ranked #15,310 of every public Rust server, the top 70%. It last wiped 12d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,310ranktop 70%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep3 Oct8 Oct17 Oct22 Oct26 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 15 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:22 UTC12d ago 1 – running 0
Thu 15 Oct, 08:49 UTC14d ago 1 – 1.6 days 0
Wed 30 Sep, 18:30 UTC28d ago 1 – 14.6 days 0
Tue 29 Sep, 22:39 UTC29d ago 1 – 0.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average183/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average42/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average250/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does My Hardcore Test Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 3 hours after the latest wipe, the crowd peaked.

How often does My Hardcore Test Server wipe, and on which day?

No next wipe can be predicted for My Hardcore Test Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 12 days 11 hours ago.

Server details

Which Rust version is My Hardcore Test Server on?

Rust network protocol 2634 and build 167781 on Windows is what My Hardcore Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Hardcore Test Server, and is it online?

Offline at the moment, My Hardcore Test Server was last seen 10 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.

What location is listed for My Hardcore Test Server?

There is no region published for My Hardcore Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 67.213.140.217:28505.

Tags

What is meant by each tag on My Hardcore Test Server?

When the game's server browser reads My Hardcore Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does My Hardcore Test Server appear?

The Rust Insights lists that carry My Hardcore Test Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on My Hardcore Test Server right now?

My Hardcore Test Server is offline at the moment; the last sighting was 10 days 5 hours ago.

In the ranking of Rust servers, where does My Hardcore Test Server place?

On player hours for the last seven days, My Hardcore Test Server sits at #15,310, inside the top 70% of ranked servers.

Rules and settings

What are the settings and rules for My Hardcore Test Server?

Nothing about gather rate is given in the name of My Hardcore Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

What is the map on My Hardcore Test Server?

Size 4,000 and seed 543626 define the procedural map on My Hardcore Test Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join My Hardcore Test Server?

To connect, start Rust and enter client.connect 67.213.140.217:28505 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.