Server profile
RustedRootUSA-B1
Online, with 0 of 40 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 18d ago.
Online 67.189.173.254:28021 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:26 UTC18d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at RustedRootUSA-B1?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does RustedRootUSA-B1 wipe, and on which day?
The record of RustedRootUSA-B1's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 18 days 1 hours ago.
Server details
Does RustedRootUSA-B1 hold a steady frame rate?
Server fps averaged 141 over 48 hours; the lowest reading was 28. At its highest the entity count reached 132,661: buildings, deployables and everything else. The highest memory figure was 9,986 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is RustedRootUSA-B1 on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RustedRootUSA-B1. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustedRootUSA-B1, and is it online?
Right now RustedRootUSA-B1 is up and running. The uptime it reports puts the last restart at about 6 days 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 24 September 2026.
In which location does RustedRootUSA-B1 sit?
There is no region published for RustedRootUSA-B1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 67.189.173.254:28021 is where it answers.
Server tags
Which meanings sit behind the tags on RustedRootUSA-B1?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what RustedRootUSA-B1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RustedRootUSA-B1?
RustedRootUSA-B1 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on RustedRootUSA-B1 right now?
RustedRootUSA-B1 shows 0 players at the moment, against 40 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does RustedRootUSA-B1 place?
On player hours for the last seven days, RustedRootUSA-B1 sits at #15,327, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for RustedRootUSA-B1?
The name of RustedRootUSA-B1 does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map on RustedRootUSA-B1?
Size 6,000 and seed 1337 define the procedural map on RustedRootUSA-B1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
What is the way to join RustedRootUSA-B1?
Type client.connect 67.189.173.254:28021 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://www.tdefelice.com/ is its website.