Server profile
DevSG Rusted
Online, with 0 of 50 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 67.187.122.16:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does DevSG Rusted wipe?
The record of DevSG Rusted's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 22 hours have passed since its current world was created.
About the server
On what version does DevSG Rusted currently run?
Rust network protocol 2634 and build 166652 on Linux is what DevSG Rusted runs. You can only join if your game is on the same protocol; Steam handles that update.
Has DevSG Rusted stayed online, and is it up now?
At the time of this check DevSG Rusted is online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 3 October 2026.
In which location does DevSG Rusted sit?
A region is not published by DevSG Rusted. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 67.187.122.16:28015.
Server tags
How should you read the tags listed for DevSG Rusted?
These tags come from DevSG Rusted and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does DevSG Rusted appear?
DevSG Rusted appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of DevSG Rusted look like?
At the time of this refresh, DevSG Rusted holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.
Where does DevSG Rusted sit in the rankings?
On player hours for the last seven days, DevSG Rusted sits at #15,326, inside the top 69% of ranked servers.
Rules and settings
How is DevSG Rusted configured, and what rules apply?
Nothing about gather rate is given in the name of DevSG Rusted. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on DevSG Rusted?
A procedural map, generated by the game, is what DevSG Rusted runs.
How to join
How do you connect to DevSG Rusted?
Open the console with F1 in Rust and enter client.connect 67.187.122.16:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.