Server profile
Squad5 Rust Bucket
Online, with 0 of 500 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 22d ago.
Online 67.167.57.234:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Squad5 Rust Bucket wipe, and how often?
Too few wipes are on record for Squad5 Rust Bucket to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 22 days 11 hours have passed since its current world was created.
Server details
What does performance look like on Squad5 Rust Bucket?
The 48-hour average for server fps is 63, and 50 was the lowest seen. The world held a peak of 122,144 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,495 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Squad5 Rust Bucket on?
The Rust build is network protocol 2634 and build 166652, running on Linux, for Squad5 Rust Bucket. The same protocol is required to join, and Steam takes care of updating it.
Has Squad5 Rust Bucket stayed online, and is it up now?
At the time of this check Squad5 Rust Bucket is online. Going by the uptime figure it gives, its last restart was around 15 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 5 October 2026.
What location is listed for Squad5 Rust Bucket?
No region is published by Squad5 Rust Bucket. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 67.167.57.234:28015 is where it answers.
Server tags
How should you read the tags listed for Squad5 Rust Bucket?
These tags come from Squad5 Rust Bucket and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Squad5 Rust Bucket?
The Rust Insights lists that carry Squad5 Rust Bucket are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Squad5 Rust Bucket right now?
Of its 500 slots, Squad5 Rust Bucket currently has 0 filled. A seven-day average of 0 players puts the last week in context.
How does Squad5 Rust Bucket compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Squad5 Rust Bucket at #15,420, among the top 69% of all ranked servers.
Rules and settings
How is Squad5 Rust Bucket configured, and what rules apply?
The name of Squad5 Rust Bucket does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Squad5 Rust Bucket?
The game generates the map on Squad5 Rust Bucket: procedural, size 4,500, seed 12345. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Squad5 Rust Bucket?
To connect, start Rust and enter client.connect 67.167.57.234:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.