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Rust Insights

Server profile

Corrosion Hour Development Test Server

Offline, with 0 of 100 players on; ranked #16,010 of every public Rust server, the top 71%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#16,010ranktop 71%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average53/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Corrosion Hour Development Test Server wipe, and on which day?

Too few wipes are on record for Corrosion Hour Development Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 4 hours ago.

Server details

On what version does Corrosion Hour Development Test Server currently run?

Rust network protocol 2634 and build 166493 on Windows is what Corrosion Hour Development Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has Corrosion Hour Development Test Server stayed online, and is it up now?

The last sighting of Corrosion Hour Development Test Server was 25 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.

In which location does Corrosion Hour Development Test Server sit?

No region is published by Corrosion Hour Development Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 67.161.116.223:28015 is where it answers.

Lists and tags

What is meant by each tag on Corrosion Hour Development Test Server?

These tags come from Corrosion Hour Development Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166493 (Build): It runs game build 166493; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Corrosion Hour Development Test Server?

The Rust Insights lists that carry Corrosion Hour Development Test Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Corrosion Hour Development Test Server right now?

Corrosion Hour Development Test Server was last seen 25 days ago and is offline right now.

Where does Corrosion Hour Development Test Server sit in the rankings?

On player hours for the last seven days, Corrosion Hour Development Test Server sits at #16,010, inside the top 71% of ranked servers.

Rules and settings

What settings and rules apply on Corrosion Hour Development Test Server?

No gather rate appears in the name of Corrosion Hour Development Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Corrosion Hour Development Test Server?

A procedural map, generated by the game, is what Corrosion Hour Development Test Server runs.

How to join

How can you get onto Corrosion Hour Development Test Server?

Open the console with F1 in Rust and enter client.connect 67.161.116.223:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166493
Build It runs game build 166493.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.