Server profile
Test server
Offline, with 0 of 120 players on; ranked #15,248 of every public Rust server, the top 69%. It last wiped 207d ago.
Offline 67.159.18.39:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test server wipe?
Too few wipes are on record for Test server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 207 days 2 hours ago.
About the server
Which Rust version is Test server on?
Rust network protocol 2345 on Windows is what Test server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test server, and is it online?
Offline at the moment, Test server was last seen 9 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 14 October 2026.
In which location does Test server sit?
There is no region published for Test server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 67.159.18.39:28015.
Lists and tags
What is meant by each tag on Test server?
These tags come from Test server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp120 (Max players): 120 slots in total; v2345 (Protocol): To join you need the same version; protocol 2345; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; hcee54154 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test server?
The Rust Insights lists that carry Test server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded.
Population
What does the population of Test server look like?
The last time Test server was seen online was 9 days 20 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test server place?
The player-hours ranking for the last seven days puts Test server at #15,248, among the top 69% of all ranked servers.
Map and rules
What settings and rules apply on Test server?
No gather rate appears in the name of Test server. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. VAC is off: Valve's anti-cheat is not active.
What is the map on Test server?
The map on Test server is procedural and the game generates it.
Connecting
How can you get onto Test server?
Open the console with F1 in Rust and enter client.connect 67.159.18.39:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.