Server profile
Local Rust Development Server
Offline, with 0 of 10 players on; ranked #15,090 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 66.97.100.191:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:06 UTC13d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Local Rust Development Server look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
When does Local Rust Development Server wipe, and how often?
The record of Local Rust Development Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 6 hours ago.
Server details
What Rust version is live on Local Rust Development Server?
Running on Windows, Local Rust Development Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Local Rust Development Server, and is it online?
Offline at the moment, Local Rust Development Server was last seen 12 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 October 2026.
In which location does Local Rust Development Server sit?
There is no region published for Local Rust Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.97.100.191:28015 is where it answers.
Server tags
How should you read the tags listed for Local Rust Development Server?
When the game's server browser reads Local Rust Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Local Rust Development Server?
Local Rust Development Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Local Rust Development Server right now?
Local Rust Development Server is offline at the moment; the last sighting was 12 days 18 hours ago.
Where does Local Rust Development Server sit in the rankings?
The player-hours ranking for the last seven days puts Local Rust Development Server at #15,090, among the top 70% of all ranked servers.
Settings and rules
How is Local Rust Development Server configured, and what rules apply?
Nothing about gather rate is given in the name of Local Rust Development Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Local Rust Development Server?
The game generates the map on Local Rust Development Server, which is procedural.
Join
What is the way to join Local Rust Development Server?
To connect, start Rust and enter client.connect 66.97.100.191:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.