Server profile
xJermelz's v0.8.4 MultiMonument Test
Offline, with 0 of 5 players on; ranked #16,837 of every public Rust server, the top 71%. It last wiped 31d ago.
Offline 66.9.164.218:28415 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does xJermelz's v0.8.4 MultiMonument Test wipe?
Too few wipes are on record for xJermelz's v0.8.4 MultiMonument Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 31 days 20 hours have passed since its current world was created.
About the server
What Rust version is live on xJermelz's v0.8.4 MultiMonument Test?
Running on Windows, xJermelz's v0.8.4 MultiMonument Test is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for xJermelz's v0.8.4 MultiMonument Test, and is it online?
The last sighting of xJermelz's v0.8.4 MultiMonument Test was 29 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 29 September 2026.
In which location does xJermelz's v0.8.4 MultiMonument Test sit?
A region is not published by xJermelz's v0.8.4 MultiMonument Test. Rust Insights reports the location a server declares, not the physical place of the machine. 66.9.164.218:28415 is where it answers.
Tags
Which meanings sit behind the tags on xJermelz's v0.8.4 MultiMonument Test?
These tags come from xJermelz's v0.8.4 MultiMonument Test and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature xJermelz's v0.8.4 MultiMonument Test?
These Rust Insights lists include xJermelz's v0.8.4 MultiMonument Test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of xJermelz's v0.8.4 MultiMonument Test look like?
xJermelz's v0.8.4 MultiMonument Test was last seen 29 days 13 hours ago and is offline right now.
In the ranking of Rust servers, where does xJermelz's v0.8.4 MultiMonument Test place?
On player hours for the last seven days, xJermelz's v0.8.4 MultiMonument Test sits at #16,837, inside the top 71% of ranked servers.
Rules and settings
How is xJermelz's v0.8.4 MultiMonument Test configured, and what rules apply?
No gather rate appears in the name of xJermelz's v0.8.4 MultiMonument Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on xJermelz's v0.8.4 MultiMonument Test?
The game generates the map on xJermelz's v0.8.4 MultiMonument Test, which is procedural.
How to join
How do you connect to xJermelz's v0.8.4 MultiMonument Test?
To connect, start Rust and enter client.connect 66.9.164.218:28415 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.