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Live edition41,937 playing on 11,705 servers

Rust Insights

Server profile · NA

Rust Server - Pinehosting.com

Online, with 0 of 50 players on; ranked #5,871 of every public Rust server, the top 26%. It last wiped 27d ago.

Filed under quad biweekly wipes moddedoxidepvesoftcore
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 3
#5,871ranktop 26% · #958 in NA
27d agolast wipebiweekly schedule
23hnext wipeFri 30 Oct, 00:56 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 26% of all ranked servers, top 51% in NA, and #354 of the quad servers (top 43%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 00:56 UTC, in 23h. Its biweekly schedule tag · low confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 23hFri 30 Oct, 00:56 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 23hFri 13 Nov, 00:56 UTC
  4. 28d 23hFri 27 Nov, 00:56 UTC
  5. 35d 17hThu 3 Dec, 19:00 UTCFW
  6. 42d 23hFri 11 Dec, 00:56 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:56 UTC27d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average3/50
  2. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average23/140
  3. BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average4/50
  4. The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average6/100
  5. GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average1/40
  6. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average311/2000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Rust Server - Pinehosting.com, what happens on wipe day?

Recent wipes peaked at 3 players on average. 20 hours into the latest wipe, the crowd on the server reached its peak.

How often does Rust Server - Pinehosting.com wipe, and on which day?

Its tag sets the prediction: too few wipes on Rust Server - Pinehosting.com are on record to confirm the schedule. A wipe is expected on Friday 30 October at 00:56 UTC. 27 days have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server details

Does Rust Server - Pinehosting.com hold a steady frame rate?

Server fps averaged 13 over 48 hours; the lowest reading was 5. At its highest the entity count reached 104,417: buildings, deployables and everything else. The highest memory figure was 2,545 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Rust Server - Pinehosting.com currently run?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server - Pinehosting.com runs. The same protocol is required to join, and Steam takes care of updating it.

Has Rust Server - Pinehosting.com stayed online, and is it up now?

Rust Server - Pinehosting.com is currently reachable and online. Going by the uptime figure it gives, its last restart was around 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Rust Server - Pinehosting.com?

Its NA tag is what Rust Server - Pinehosting.com uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.99.77:28040.

Lists and tags

How should you read the tags listed for Rust Server - Pinehosting.com?

These tags come from Rust Server - Pinehosting.com and are read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Rust Server - Pinehosting.com turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Server - Pinehosting.com are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Population

What does the population of Rust Server - Pinehosting.com look like?

Rust Server - Pinehosting.com shows 0 players at the moment, against 50 slots. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.

Where does Rust Server - Pinehosting.com sit in the rankings?

In North America, Rust Server - Pinehosting.com is #958; across all ranked servers it is #5,871 on seven-day player hours, in the top 26%. In the quad category it ranks #354.

Map and rules

What are the settings and rules for Rust Server - Pinehosting.com?

Nothing about gather rate is given in the name of Rust Server - Pinehosting.com. quad is the group name, and it caps groups at 4 players. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Rust Server - Pinehosting.com?

Size 4,000 and seed 1 define the procedural map on Rust Server - Pinehosting.com, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto Rust Server - Pinehosting.com?

To connect, start Rust and enter client.connect 66.51.99.77:28040 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^s,NA,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players 50 slots in total.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^s
Softcore Part of the inventory stays with you on death, under Facepunch's easier mode.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.