Server profile
Cocky US | 3x Weekly
Offline, with 0 of 150 players on; ranked #15,452 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 66.51.99.70:28120 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 10:01 UTC, in 1d 4h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 4hFri 30 Oct, 10:01 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 8d 4hFri 6 Nov, 10:01 UTC
- 15d 4hFri 13 Nov, 10:01 UTC
- 22d 4hFri 20 Nov, 10:01 UTC
- 29d 4hFri 27 Nov, 10:01 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 36d 4hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Upsurge Main | 3x Vanilla | 10/2770/170
- [NA] Willjum's 3x Fridays1/175
- isRusty.net [Solo Only] - 3X | Events | Offline Raid Protection0/100
- HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED230/265
- HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED63/100
- AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED35/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Cocky US | 3x Weekly?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does Cocky US | 3x Weekly wipe, and on which day?
The prediction for Cocky US | 3x Weekly follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 10:01 UTC. The world you are playing on now was made 26 days 19 hours ago. Its tags carry a weekly wipe schedule.
About the server
What Rust version is live on Cocky US | 3x Weekly?
Running on Linux, Cocky US | 3x Weekly is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Cocky US | 3x Weekly, and is it online?
The last sighting of Cocky US | 3x Weekly was 7 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for Cocky US | 3x Weekly?
Cocky US | 3x Weekly publishes no region tag, but North America is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.99.70:28120.
Tags
How should you read the tags listed for Cocky US | 3x Weekly?
The tags gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots in total; ts12 (Group limit): No team may exceed 12 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Cocky US | 3x Weekly publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Cocky US | 3x Weekly turn up among the Rust Insights lists and filters?
These Rust Insights lists include Cocky US | 3x Weekly: 3x Rust servers, filtered live, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.
Population history
How many players are on Cocky US | 3x Weekly right now?
Cocky US | 3x Weekly was last seen 7 days 12 hours ago and is offline right now.
In the ranking of Rust servers, where does Cocky US | 3x Weekly place?
On player hours for the last seven days, Cocky US | 3x Weekly sits at #15,452, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on Cocky US | 3x Weekly?
A 3x gather rate is what the name of Cocky US | 3x Weekly states. Up to 12 players can join one group. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Cocky US | 3x Weekly?
Size 1,400 and seed 1337 define the procedural map on Cocky US | 3x Weekly, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
Connecting
What is the way to join Cocky US | 3x Weekly?
To connect, start Rust and enter client.connect 66.51.99.70:28120 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.