Server profile · NA
Shadow Island 2X | Bi-Weekly | Quad
Online, with 1 of 100 players on; ranked #3,810 of every public Rust server, the top 17%. It last wiped 6d ago.
Online NA 66.51.99.59:28120 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers, top 34% in NA, and #245 of the quad servers (top 30%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 21d 9hThu 19 Nov, 17:57 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:57 UTC6d ago | 5 | – | running | 0 |
| Thu 15 Oct, 21:39 UTC13d ago | 7 | halved by day 3 | 6.8 days | 1 |
| Thu 1 Oct, 22:08 UTC FW27d ago | 2 | held half | 14 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs2/150
- DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep0/200
- The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W3/50
- Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip113/125
- US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly123/200
- WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED37/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Shadow Island 2X | Bi-Weekly | Quad, what happens on wipe day?
The average busiest point of its recent wipes was 5 players. 5 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 3.
On what schedule does Shadow Island 2X | Bi-Weekly | Quad wipe?
Too few wipes are on record for Shadow Island 2X | Bi-Weekly | Quad to confirm its schedule, so the tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 6 days 14 hours ago. Its tags carry an every-two-weeks wipe schedule.
Server details
Does Shadow Island 2X | Bi-Weekly | Quad hold a steady frame rate?
Average server fps over the last 48 hours was 14, with a floor of 5. Buildings, deployables and the rest took the entity count as high as 107,454. It drew as much as 5,166 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Shadow Island 2X | Bi-Weekly | Quad?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Shadow Island 2X | Bi-Weekly | Quad. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Shadow Island 2X | Bi-Weekly | Quad, and is it online?
At the time of this check Shadow Island 2X | Bi-Weekly | Quad is online. Going by the uptime figure it gives, its last restart was around 6 days 12 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 1 October 2026 is when Rust Insights first saw it.
Where does Shadow Island 2X | Bi-Weekly | Quad run from?
With its NA tag, Shadow Island 2X | Bi-Weekly | Quad lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.51.99.59:28120 is where it answers.
Tags
What is meant by each tag on Shadow Island 2X | Bi-Weekly | Quad?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America are what Shadow Island 2X | Bi-Weekly | Quad publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Shadow Island 2X | Bi-Weekly | Quad?
These Rust Insights lists include Shadow Island 2X | Bi-Weekly | Quad: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Population history
How many players are on Shadow Island 2X | Bi-Weekly | Quad right now?
At the time of this refresh, Shadow Island 2X | Bi-Weekly | Quad holds 1 players on 100 slots. A weekly average of 1 players goes with a peak of 5. Look at the last 48 hours and the peak hour is 11:00 UTC, at 3 players on average.
In the ranking of Rust servers, where does Shadow Island 2X | Bi-Weekly | Quad place?
In North America, Shadow Island 2X | Bi-Weekly | Quad is #634; across all ranked servers it is #3,810 on seven-day player hours, in the top 17%. In the quad category it ranks #245.
Rules and settings
How is Shadow Island 2X | Bi-Weekly | Quad configured, and what rules apply?
A 2x gather rate is what the name of Shadow Island 2X | Bi-Weekly | Quad states. A group may hold up to 4 players, listed as quad. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Shadow Island 2X | Bi-Weekly | Quad?
Shadow Island 2X | Bi-Weekly | Quad runs a procedural map of size 3,900 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Shadow Island Custom Map.
Connecting
What is the way to join Shadow Island 2X | Bi-Weekly | Quad?
Type client.connect 66.51.99.59:28120 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://shadowisland.xyz/.