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Rust Insights

Server profile

A Rust Server

Offline, with 0 of 40 players on; ranked #15,989 of every public Rust server, the top 71%. It last wiped 24d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,989ranktop 71%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days usual gap between real wipes
38% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:02 UTC24d ago 1 – running 1
Thu 1 Oct, 22:18 UTC FW26d ago 1 – 1.9 days 0
Wed 30 Sep, 17:50 UTC27d ago 1 – 1.2 days 0
Tue 29 Sep, 19:32 UTC28d ago 1 – 0.9 days 0
Sun 27 Sep, 19:35 UTC30d ago 1 held half 2 days 1
Sat 26 Sep, 01:16 UTC32d ago 1 – 1.8 days 0
Fri 25 Sep, 13:25 UTC32d ago 2 – 0.5 days 0
Wed 23 Sep, 22:21 UTC34d ago 2 – 1.6 days 0
Mon 21 Sep, 18:30 UTC36d ago 2 held half 2.2 days 1
Mon 21 Sep, 03:32 UTC37d ago 2 – 0.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average173/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average129/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average56/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On A Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

How often does A Rust Server wipe, and on which day?

There is no next wipe to predict: A Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 15 hours have passed since its current world was created.

About the server

Which Rust version is A Rust Server on?

Rust network protocol 2634 and build 166655 on Linux is what A Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is A Rust Server, and is it up at the moment?

A Rust Server is offline at the moment; the last time it was seen was 24 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for A Rust Server?

No region is published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.51.99.4:28035 is where it answers.

Lists and tags

How should you read the tags listed for A Rust Server?

These tags come from A Rust Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166655 (Build): Build 166655 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does A Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on A Rust Server right now?

A Rust Server is offline at the moment; the last sighting was 24 days 10 hours ago.

Where does A Rust Server sit in the rankings?

On player hours for the last seven days, A Rust Server sits at #15,989, inside the top 71% of ranked servers.

Rules and settings

What settings and rules apply on A Rust Server?

The name of A Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on A Rust Server?

A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join A Rust Server?

Type client.connect 66.51.99.4:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166655
Build Build 166655 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.