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Rust Insights

Server profile · NA

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot

Online, with 0 of 100 players on; ranked #2,260 of every public Rust server, the top 10%. It last wiped 12d ago.

Filed under 10x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
27-day averagepeak 10
#2,260ranktop 10% · #360 in NA
12d agolast wipebiweekly schedule
1d 7hnext wipeThu 29 Oct, 17:53 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51011:0020:0005:0015:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304011:0020:0005:0015:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Note: Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 17:53 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

8 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 7hThu 29 Oct, 17:53 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 15d 7hThu 12 Nov, 17:53 UTC
  4. 29d 7hThu 26 Nov, 17:53 UTC
  5. 36d 8hThu 3 Dec, 19:00 UTCFW
  6. 43d 7hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC12d ago 8 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 46 on average29/100
  2. [NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 4 on average5/40
  3. [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average2/100
  4. [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 4 on average1/100
  5. GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 10x · biweekly · 4 on average3/100
  6. MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]NA · groups of 8+ · 10x · biweekly · 3 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot look like once wipe day arrives?

At their busiest, its recent wipes drew 8 players on average. The peak crowd on this wipe came 4 hours after it started.

On what schedule does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot wipe?

The prediction for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 17:53 UTC. 12 days 16 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server

Does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot hold a steady frame rate?

The 48-hour average for server fps is 30, and 24 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 152,320. It drew as much as 6,601 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, and is it online?

Right now HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is up and running. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 3 October 2026.

Where does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot run from?

The NA tag is how HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.99.4:28020.

Server tags

What is meant by each tag on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

These tags come from HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot are 10x Rust servers, by the numbers, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

How many players are on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot right now?

Of its 100 slots, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot currently has 0 filled. Over the past week it peaked at 10 and averaged 2 players. Look at the last 48 hours and the peak hour is 00:00 UTC, at 7 players on average.

Where does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sit in the rankings?

In North America, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is #360; across all ranked servers it is #2,260 on seven-day player hours, in the top 10%.

Map and rules

What settings and rules apply on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

Going by its name, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot gathers at 10x. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

Size 3,800 and seed 1337 define the procedural map on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

Join

What is the way to join HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

Type client.connect 66.51.99.4:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://highs-pve-server.paynow.store/ is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.