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Rust Insights

Server profile · NA

Reclaimed Lands

Online, with 0 of 100 players on; ranked #4,890 of every public Rust server, the top 22%. It last wiped 12d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 5
#4,890ranktop 22% · #828 in NA
12d agolast wipebiweekly schedule
1d 23hnext wipeThu 29 Oct, 18:00 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Note: Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:00 UTC, in 1d 23h. Its biweekly schedule tag · low confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 23hThu 29 Oct, 18:00 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 15d 23hThu 12 Nov, 18:00 UTC
  4. 29d 23hThu 26 Nov, 18:00 UTC
  5. 37d 0hThu 3 Dec, 19:00 UTCFW
  6. 43d 23hThu 10 Dec, 18:00 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC12d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 14 on average16/100
  2. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average233/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average107/200
  4. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 40 on average22/200
  5. LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average15/35
  6. ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 11 on average13/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Reclaimed Lands, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak.

When does Reclaimed Lands wipe, and how often?

Its tag sets the prediction: too few wipes on Reclaimed Lands are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 18:00 UTC. 12 days have passed since its current world was created. The tags give wipes as every two weeks.

Server details

What does performance look like on Reclaimed Lands?

Average server fps over the last 48 hours was 30, with a floor of 30. At its highest the entity count reached 107,050: buildings, deployables and everything else. The highest memory figure was 3,835 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Reclaimed Lands currently run?

Rust network protocol 2635 and build 168909 on Linux is what Reclaimed Lands runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Reclaimed Lands, and is it up at the moment?

At the time of this check Reclaimed Lands is online. About 10 hours ago is when it last restarted, judged from the uptime it reports. It spent 162 of the last 7 full days' 168 hours up, 96% of the time. Rust Insights first logged this server on 3 October 2026.

Where does Reclaimed Lands run from?

Its NA tag is what Reclaimed Lands uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.99.4:28015.

Server tags

Which meanings sit behind the tags on Reclaimed Lands?

These tags come from Reclaimed Lands and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts5 (Group limit): A team holds 5 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Reclaimed Lands?

These Rust Insights lists include Reclaimed Lands: Modded Rust servers, explained, Aim training servers, live, Rust PvE servers, live, Rust roleplay servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on Reclaimed Lands right now, and how does that number move?

Of its 100 slots, Reclaimed Lands currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 5. Its strongest hour in the past 48 was 01:00 UTC, with an average of 4 players.

Where does Reclaimed Lands sit in the rankings?

On the seven-day player-hours measure, Reclaimed Lands is #4,890, in the top 22% of all ranked servers and #828 in North America.

Rules and settings

What settings and rules apply on Reclaimed Lands?

The name of Reclaimed Lands does not state a gather rate. Up to 5 players can join one group. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Reclaimed Lands?

Reclaimed Lands runs a procedural map of size 4,000 with seed 676767, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto Reclaimed Lands?

Type client.connect 66.51.99.4:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://reclaimed-lands.paynow.store/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts5
Group limit A team holds 5 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.