Server profile
TEST SERVER #1
Offline, with 0 of 40 players on; ranked #15,121 of every public Rust server. It last wiped 55d ago.
Offline 66.51.99.158:4600 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does TEST SERVER #1 wipe?
The record of TEST SERVER #1's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 55 days 1 hours ago.
Server details
What Rust version is live on TEST SERVER #1?
The Rust build is network protocol 2633 and build 163794, running on Linux, for TEST SERVER #1. You can only join if your game is on the same protocol; Steam handles that update.
Has TEST SERVER #1 stayed online, and is it up now?
The last sighting of TEST SERVER #1 was 45 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does TEST SERVER #1 run from?
A region is not published by TEST SERVER #1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.99.158:4600.
Tags
What is meant by each tag on TEST SERVER #1?
These tags come from TEST SERVER #1 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TEST SERVER #1?
The Rust Insights lists that carry TEST SERVER #1 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on TEST SERVER #1 right now, and how does that number move?
The last time TEST SERVER #1 was seen online was 45 days 2 hours ago, and it is offline now.
How does TEST SERVER #1 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TEST SERVER #1 at #15,121, among the top – of all ranked servers.
Rules and settings
How is TEST SERVER #1 configured, and what rules apply?
No gather rate appears in the name of TEST SERVER #1. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST SERVER #1?
The game generates the map on TEST SERVER #1, which is procedural.
Connecting
How can you get onto TEST SERVER #1?
Type client.connect 66.51.99.158:4600 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.