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Rust Insights

Server profile

RADLANDS, TERRITORY WARS

Offline, with 0 of 100 players on; ranked #10,875 of every public Rust server, the top 49%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 1
#10,875ranktop 49%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:39 UTC25d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average33/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On RADLANDS, TERRITORY WARS, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does RADLANDS, TERRITORY WARS wipe?

The record of RADLANDS, TERRITORY WARS's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 5 hours have passed since its current world was created.

About the server

Which Rust version is RADLANDS, TERRITORY WARS on?

Rust network protocol 2635 and build 168909 on Linux is what RADLANDS, TERRITORY WARS runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for RADLANDS, TERRITORY WARS, and is it online?

The last sighting of RADLANDS, TERRITORY WARS was 4 days 4 hours ago, and it is offline at present. The last 7 full days gave 72 of 168 hours up, or 43% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for RADLANDS, TERRITORY WARS?

No region is published by RADLANDS, TERRITORY WARS. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.99.158:4500.

Tags

What is meant by each tag on RADLANDS, TERRITORY WARS?

When the game's server browser reads RADLANDS, TERRITORY WARS, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts128 (Group limit): A team holds 128 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does RADLANDS, TERRITORY WARS appear?

These Rust Insights lists include RADLANDS, TERRITORY WARS: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on RADLANDS, TERRITORY WARS right now, and how does that number move?

RADLANDS, TERRITORY WARS was last seen 4 days 4 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.

Where does RADLANDS, TERRITORY WARS sit in the rankings?

On player hours for the last seven days, RADLANDS, TERRITORY WARS sits at #10,875, inside the top 49% of ranked servers.

Rules and settings

What are the settings and rules for RADLANDS, TERRITORY WARS?

The name of RADLANDS, TERRITORY WARS does not state a gather rate. Up to 128 players can join one group. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on RADLANDS, TERRITORY WARS?

RADLANDS, TERRITORY WARS runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How do you connect to RADLANDS, TERRITORY WARS?

Open the console with F1 in Rust and enter client.connect 66.51.99.158:4500. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://obsidiangaming.org/ is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts128,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts128
Group limit A team holds 128 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.