Server profile
ParadoxLabs
Offline, with 0 of 40 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 66.51.99.158:4301 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:12 UTC26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 01:03 UTC29d ago | 2 | halved by day 2 | 3.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does ParadoxLabs look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.
On what schedule does ParadoxLabs wipe?
Its rhythm cannot be read yet: ParadoxLabs has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 4 hours ago.
Server
Which Rust version is ParadoxLabs on?
Rust network protocol 2635 and build 168909 on Linux is what ParadoxLabs runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ParadoxLabs, and is it online?
Offline at the moment, ParadoxLabs was last seen 4 days 12 hours ago. It spent 72 of the last 7 full days' 168 hours up, 43% of the time. The first record Rust Insights has of it is 16 September 2026.
What location is listed for ParadoxLabs?
There is no region published for ParadoxLabs. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.99.158:4301.
Server tags
How should you read the tags listed for ParadoxLabs?
When the game's server browser reads ParadoxLabs, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ParadoxLabs?
The Rust Insights lists that carry ParadoxLabs are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on ParadoxLabs right now, and how does that number move?
The last time ParadoxLabs was seen online was 4 days 12 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does ParadoxLabs sit in the rankings?
Player hours over seven days put ParadoxLabs at #15,323, within the top 69% of the ranked field.
Rules and settings
How is ParadoxLabs configured, and what rules apply?
The name of ParadoxLabs does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on ParadoxLabs?
Size 1,000 and seed 1337 define the procedural map on ParadoxLabs, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Join
What is the way to join ParadoxLabs?
Open the console with F1 in Rust and enter client.connect 66.51.99.158:4301. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://paradoxlabs.dev.
