Server profile
no no no no
Offline, with 0 of 1 players on; ranked #15,419 of every public Rust server, the top 69%. It last wiped 25d ago.
Offline 66.51.97.76:65015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does no no no no wipe?
Its rhythm cannot be read yet: no no no no has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 13 hours ago.
About the server
What Rust version is live on no no no no?
The Rust build is network protocol 2634 and build 167781, running on Linux, for no no no no. The same protocol is required to join, and Steam takes care of updating it.
How reliable is no no no no, and is it up at the moment?
Offline at the moment, no no no no was last seen 6 days 16 hours ago. The last 7 full days gave 15 of 168 hours up, or 9% of the time. On 2 October 2026 is when Rust Insights first saw it.
Where does no no no no run from?
A region is not published by no no no no. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.97.76:65015.
Lists and tags
What is meant by each tag on no no no no?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what no no no no publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does no no no no appear?
These Rust Insights lists include no no no no: Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on no no no no right now, and how does that number move?
The last time no no no no was seen online was 6 days 16 hours ago, and it is offline now. Its average over seven days comes to 0 players.
How does no no no no compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts no no no no at #15,419, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on no no no no?
The name of no no no no does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
Which map is live on no no no no?
no no no no runs a procedural map of size 3,000 with seed 1711628527, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to no no no no?
Open the console with F1 in Rust and enter client.connect 66.51.97.76:65015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.