Server profile
Rust Server - Pinehosting.com
Online, with 0 of 50 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 16d ago.
Online 66.51.97.51:28025 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:39 UTC16d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Rust Server - Pinehosting.com?
At their busiest, its recent wipes drew 3 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.
How often does Rust Server - Pinehosting.com wipe, and on which day?
Its rhythm cannot be read yet: Rust Server - Pinehosting.com has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 3 hours ago.
About the server
What does performance look like on Rust Server - Pinehosting.com?
The 48-hour average for server fps is 5, and 5 was the lowest seen. At its highest the entity count reached 17,255: buildings, deployables and everything else. It drew as much as 1,723 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Rust Server - Pinehosting.com on?
Running on Linux, Rust Server - Pinehosting.com is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Server - Pinehosting.com, and is it online?
Rust Server - Pinehosting.com is currently reachable and online. The uptime it reports puts the last restart at about 8 days 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 16 September 2026 is when Rust Insights first saw it.
Where does Rust Server - Pinehosting.com run from?
There is no region published for Rust Server - Pinehosting.com. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.51.97.51:28025 is where it answers.
Server tags
What is meant by each tag on Rust Server - Pinehosting.com?
These tags come from Rust Server - Pinehosting.com and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust Server - Pinehosting.com appear?
Rust Server - Pinehosting.com appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Server - Pinehosting.com right now, and how does that number move?
Of its 50 slots, Rust Server - Pinehosting.com currently has 0 filled. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Rust Server - Pinehosting.com place?
Player hours over seven days put Rust Server - Pinehosting.com at #15,284, within the top 69% of the ranked field.
Rules and settings
How is Rust Server - Pinehosting.com configured, and what rules apply?
Nothing about gather rate is given in the name of Rust Server - Pinehosting.com. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust Server - Pinehosting.com?
Rust Server - Pinehosting.com runs a procedural map of size 2,100 with seed 1521521, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to Rust Server - Pinehosting.com?
Open the console with F1 in Rust and enter client.connect 66.51.97.51:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
