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Rust Insights

Server profile · NA

SCAVENGERSHAVEN.NET (TEST SERVER)

Online, with 0 of 50 players on; ranked #12,396 of every public Rust server, the top 56%. It last wiped 5d ago.

Filed under trio weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#12,396ranktop 56% · #1369 in NA
5d agolast wipeweekly schedule
1d 16hnext wipeSat 31 Oct, 10:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246818:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 56% of all ranked servers, top 74% in NA, and #475 of the trio servers (top 76%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Saturday 31 October, 10:01 UTC, in 1d 16h. Its weekly schedule tag · low confidence

7.7 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 16hSat 31 Oct, 10:01 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 8d 16hSat 7 Nov, 10:01 UTC
  4. 15d 16hSat 14 Nov, 10:01 UTC
  5. 22d 16hSat 21 Nov, 10:01 UTC
  6. 29d 16hSat 28 Nov, 10:01 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 36d 16hSat 5 Dec, 10:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:01 UTC5d ago 1 – running 0
Fri 16 Oct, 17:53 UTC12d ago 0 – 7.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 136 on average26/150
  2. Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 99 on average63/150
  3. RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 13 on average2/150
  4. Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 12 on average5/300
  5. RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 6 on average6/150
  6. WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPEDNA · trio · weekly · 2 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe days

On SCAVENGERSHAVEN.NET (TEST SERVER), what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 7 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?

The prediction for SCAVENGERSHAVEN.NET (TEST SERVER) follows its tag, because too few of its wipes are on record to confirm the schedule. Saturday 31 October at 10:01 UTC is when the next wipe is due. 5 days 7 hours have passed since its current world was created. The tags list wipes as weekly.

About the server

What does performance look like on SCAVENGERSHAVEN.NET (TEST SERVER)?

Server fps averaged 5 over 48 hours; the lowest reading was 5. At its highest the entity count reached 111,248: buildings, deployables and everything else. It drew as much as 3,443 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on SCAVENGERSHAVEN.NET (TEST SERVER)?

Running on Linux, SCAVENGERSHAVEN.NET (TEST SERVER) is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for SCAVENGERSHAVEN.NET (TEST SERVER), and is it online?

At the time of this check SCAVENGERSHAVEN.NET (TEST SERVER) is online. About 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 October 2026.

What location is listed for SCAVENGERSHAVEN.NET (TEST SERVER)?

Its NA tag is what SCAVENGERSHAVEN.NET (TEST SERVER) uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.96.65:28010.

Lists and tags

How should you read the tags listed for SCAVENGERSHAVEN.NET (TEST SERVER)?

These tags come from SCAVENGERSHAVEN.NET (TEST SERVER) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature SCAVENGERSHAVEN.NET (TEST SERVER)?

These Rust Insights lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, explained, Best trio Rust servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

How many players are on SCAVENGERSHAVEN.NET (TEST SERVER) right now?

At the time of this refresh, SCAVENGERSHAVEN.NET (TEST SERVER) holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players.

Where does SCAVENGERSHAVEN.NET (TEST SERVER) sit in the rankings?

SCAVENGERSHAVEN.NET (TEST SERVER) holds #12,396 for player hours over the last seven days, #1,369 in North America and in the top 56% of all ranked servers. The trio ranking places it at #475.

Map and rules

What are the settings and rules for SCAVENGERSHAVEN.NET (TEST SERVER)?

No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). Groups are capped at 3 players under the name trio. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on SCAVENGERSHAVEN.NET (TEST SERVER)?

Size 3,500 and seed 1337 define the procedural map on SCAVENGERSHAVEN.NET (TEST SERVER), generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name SCAV.GG.

Connecting

How can you get onto SCAVENGERSHAVEN.NET (TEST SERVER)?

Type client.connect 66.51.96.65:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://www.scavengershaven.net/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.