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Rust Insights

Server profile

Grandpa Rust PVE W/Purge Week & More [U.S.]

Online, with 1 of 50 players on; ranked #3,161 of every public Rust server, the top 14%. It last wiped 27d ago.

Filed under vanillamoddedoxidepve
Launch Rust and join Website
1/ 50 players now 2% full
17-day averagepeak 4
#3,161ranktop 14%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 14% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:11 UTC27d ago 6 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average323/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average135/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average166/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average25/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average61/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average14/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Grandpa Rust PVE W/Purge Week & More [U.S.]?

The average busiest point of its recent wipes was 6 players. 31 hours after the latest wipe, the crowd peaked.

On what schedule does Grandpa Rust PVE W/Purge Week & More [U.S.] wipe?

Too few wipes are on record for Grandpa Rust PVE W/Purge Week & More [U.S.] to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 7 hours have passed since its current world was created.

Server details

What does performance look like on Grandpa Rust PVE W/Purge Week & More [U.S.]?

The 48-hour average for server fps is 32, and 5 was the lowest seen. At its highest the entity count reached 115,503: buildings, deployables and everything else. Memory use peaked at 4,375 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Grandpa Rust PVE W/Purge Week & More [U.S.] on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Grandpa Rust PVE W/Purge Week & More [U.S.]. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Grandpa Rust PVE W/Purge Week & More [U.S.], and is it online?

Grandpa Rust PVE W/Purge Week & More [U.S.] is currently reachable and online. The uptime it reports puts the last restart at about 5 days 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Grandpa Rust PVE W/Purge Week & More [U.S.] sit?

There is no region published for Grandpa Rust PVE W/Purge Week & More [U.S.]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.51.96.56:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Grandpa Rust PVE W/Purge Week & More [U.S.]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Grandpa Rust PVE W/Purge Week & More [U.S.] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Grandpa Rust PVE W/Purge Week & More [U.S.]?

The Rust Insights lists that carry Grandpa Rust PVE W/Purge Week & More [U.S.] are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of Grandpa Rust PVE W/Purge Week & More [U.S.] look like?

Grandpa Rust PVE W/Purge Week & More [U.S.] shows 1 players at the moment, against 50 slots. A weekly average of 1 players goes with a peak of 4. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 3 players.

In the ranking of Rust servers, where does Grandpa Rust PVE W/Purge Week & More [U.S.] place?

Player hours over seven days put Grandpa Rust PVE W/Purge Week & More [U.S.] at #3,161, within the top 14% of the ranked field.

Map and rules

How is Grandpa Rust PVE W/Purge Week & More [U.S.] configured, and what rules apply?

No gather rate appears in the name of Grandpa Rust PVE W/Purge Week & More [U.S.]. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is off.

What is the map on Grandpa Rust PVE W/Purge Week & More [U.S.]?

The game generates the map on Grandpa Rust PVE W/Purge Week & More [U.S.]: procedural, size 4,000, seed 17762077. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Join

What is the way to join Grandpa Rust PVE W/Purge Week & More [U.S.]?

Type client.connect 66.51.96.56:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/7WAndF7fxg.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.