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Rust Insights

Server profile · NA

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

Online, with 0 of 50 players on; ranked #4,841 of every public Rust server, the top 22%. It last wiped 11d ago.

Filed under 2x quad biweekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 6
#4,841ranktop 22% · #823 in NA
11d agolast wipebiweekly schedule
2d 7hnext wipeFri 30 Oct, 00:46 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246818:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Note: Top 22% of all ranked servers, top 44% in NA, and #306 of the quad servers (top 37%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 00:46 UTC, in 2d 7h. Its biweekly schedule tag · low confidence

6.4 days usual gap between real wipes
33% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 2d 7hFri 30 Oct, 00:46 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 7hFri 13 Nov, 00:46 UTC
  4. 30d 7hFri 27 Nov, 00:46 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW
  6. 44d 7hFri 11 Dec, 00:46 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:46 UTC11d ago 4 – running 0
Fri 2 Oct, 04:14 UTC25d ago 0 – 13.9 days 0
Fri 25 Sep, 18:04 UTC31d ago 9 halved by day 2 6.4 days 0
Wed 23 Sep, 22:49 UTC33d ago 4 – 1.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average1/150
  2. DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 1 on average3/200
  3. The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 3 on average5/50
  4. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 221 on average200/200
  5. WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 143 on average162/200
  6. US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 124 on average78/200

The short version

Quick answers

From the figures on this page.

Wipe days

On S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, what happens on wipe day?

At their busiest, its recent wipes drew 4 players on average. 41 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipe, and on which day?

The prediction for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Friday 30 October at 00:46 UTC. 11 days 16 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server

How well does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | perform?

Average server fps over the last 48 hours was 5, with a floor of 5. At its highest the entity count reached 73,315: buildings, deployables and everything else. Memory use peaked at 2,335 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. Joining needs your game on the same protocol, which Steam updates for you.

Has S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | stayed online, and is it up now?

Right now S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is up and running. Going by the uptime figure it gives, its last restart was around 11 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 23 September 2026.

Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run from?

The NA tag is how S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.96.53:28045.

Server tags

Which meanings sit behind the tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

When the game's server browser reads S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | turn up among the Rust Insights lists and filters?

These Rust Insights lists include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

What does the population of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | look like?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 6.

How does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | compare with other Rust servers in the ranking?

In North America, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is #823; across all ranked servers it is #4,841 on seven-day player hours, in the top 22%. The quad ranking places it at #306.

Rules and settings

What are the settings and rules for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Going by its name, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | gathers at 2x. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs a procedural map of size 3,500 with seed 1156067853, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Type client.connect 66.51.96.53:28045 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/GxUybAfquf.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.