Server profile
DoNotJoin, NotForYou
Offline, with 0 of 10 players on; ranked #15,812 of every public Rust server, the top 72%. It last wiped 27d ago.
Offline 66.41.108.23:28044 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 17:46 UTC43d ago | 2 | halved by day 6 | 16 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does DoNotJoin, NotForYou look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 5 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 6.
On what schedule does DoNotJoin, NotForYou wipe?
The record of DoNotJoin, NotForYou's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 3 hours ago.
Server details
What Rust version is live on DoNotJoin, NotForYou?
Running on Windows, DoNotJoin, NotForYou is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for DoNotJoin, NotForYou, and is it online?
The last sighting of DoNotJoin, NotForYou was 19 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for DoNotJoin, NotForYou?
No region is published by DoNotJoin, NotForYou. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.41.108.23:28044.
Server tags
How should you read the tags listed for DoNotJoin, NotForYou?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what DoNotJoin, NotForYou publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does DoNotJoin, NotForYou turn up among the Rust Insights lists and filters?
These Rust Insights lists include DoNotJoin, NotForYou: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on DoNotJoin, NotForYou right now?
The last time DoNotJoin, NotForYou was seen online was 19 days 1 hours ago, and it is offline now.
How does DoNotJoin, NotForYou compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts DoNotJoin, NotForYou at #15,812, among the top 72% of all ranked servers.
Rules and settings
How is DoNotJoin, NotForYou configured, and what rules apply?
No gather rate appears in the name of DoNotJoin, NotForYou. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on DoNotJoin, NotForYou?
The game generates the map on DoNotJoin, NotForYou: procedural, size 3,200, seed 694120. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to DoNotJoin, NotForYou?
To connect, start Rust and enter client.connect 66.41.108.23:28044 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.