Server profile
Chris's Private PvE
Offline, with 1 of 2 players on; ranked #13,254 of every public Rust server. It last wiped 39d ago.
Offline 66.30.204.52:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Chris's Private PvE wipe, and on which day?
Too few wipes are on record for Chris's Private PvE to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 39 days 19 hours have passed since its current world was created.
Server
What Rust version is live on Chris's Private PvE?
The Rust build is network protocol 2633 and build 164530, running on Windows, for Chris's Private PvE. You can only join if your game is on the same protocol; Steam handles that update.
Has Chris's Private PvE stayed online, and is it up now?
Offline at the moment, Chris's Private PvE was last seen 39 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.
Where does Chris's Private PvE run from?
A region is not published by Chris's Private PvE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.30.204.52:28015.
Server tags
Which meanings sit behind the tags on Chris's Private PvE?
These tags come from Chris's Private PvE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Chris's Private PvE appear?
These Rust Insights lists include Chris's Private PvE: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Chris's Private PvE right now?
Chris's Private PvE was last seen 39 days 15 hours ago and is offline right now.
Where does Chris's Private PvE sit in the rankings?
Player hours over seven days put Chris's Private PvE at #13,254, within the top – of the ranked field.
Map and rules
What settings and rules apply on Chris's Private PvE?
No gather rate appears in the name of Chris's Private PvE. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Chris's Private PvE?
A procedural map, generated by the game, is what Chris's Private PvE runs.
Connecting
How can you get onto Chris's Private PvE?
Open the console with F1 in Rust and enter client.connect 66.30.204.52:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.