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Rust Insights

Server profile

Server_210_DevBlog

Offline, with 0 of 10 players on; ranked #10,076 of every public Rust server, the top 45%. It last wiped 7d ago.

Filed under modded
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#10,076ranktop 45%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average152/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average98/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average238/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average347/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Server_210_DevBlog wipe, and how often?

Its rhythm cannot be read yet: Server_210_DevBlog has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 1 hours have passed since its current world was created.

Server details

Which Rust version is Server_210_DevBlog on?

Running on Windows, Server_210_DevBlog is on Rust network protocol 2201. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Server_210_DevBlog, and is it up at the moment?

Server_210_DevBlog is offline at the moment; the last time it was seen was 5 days 21 hours ago. The last 6 full days gave 3 of 144 hours up, or 2% of the time. The first record Rust Insights has of it is 22 October 2026.

In which location does Server_210_DevBlog sit?

There is no region published for Server_210_DevBlog. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.234.150.186:28015.

Server tags

What is meant by each tag on Server_210_DevBlog?

When the game's server browser reads Server_210_DevBlog, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; v2201 (Protocol): Matching versions are required, and the protocol is 2201; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, placing it under Modded; hd910d3d2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Server_210_DevBlog turn up among the Rust Insights lists and filters?

Server_210_DevBlog appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Last wipe: In the last 2 weeks.

Population

How many players are on Server_210_DevBlog right now?

Server_210_DevBlog was last seen 5 days 21 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does Server_210_DevBlog place?

On player hours for the last seven days, Server_210_DevBlog sits at #10,076, inside the top 45% of ranked servers.

Settings and rules

What settings and rules apply on Server_210_DevBlog?

The name of Server_210_DevBlog does not state a gather rate. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat: VAC, from Valve, is off.

Which map is live on Server_210_DevBlog?

A procedural map, generated by the game, is what Server_210_DevBlog runs.

Connecting

What is the way to join Server_210_DevBlog?

Open the console with F1 in Rust and enter client.connect 66.234.150.186:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
v2201
Protocol Matching versions are required, and the protocol is 2201.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hd910d3d2
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
stok
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.