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Rust Insights

Server profile · us4

Dolemite

Online, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 365d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
365d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average103/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average151/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does Dolemite wipe, and how often?

Too few wipes are on record for Dolemite to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 365 days 5 hours have passed since its current world was created.

Server

What does performance look like on Dolemite?

The 48-hour average for server fps is 210, and 164 was the lowest seen. The world held a peak of 65,888 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,702 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Dolemite currently run?

Running on Windows, Dolemite is on Rust network protocol 2603 and build 135093. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Dolemite, and is it up at the moment?

Dolemite is currently reachable and online. The uptime it reports puts the last restart at about 44 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Dolemite sit?

Dolemite does not publish a region, though the region code it carries is us4. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 66.23.233.100:28145 is where it answers.

Tags

How should you read the tags listed for Dolemite?

When the game's server browser reads Dolemite, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2603 (Protocol): Your game must run the same version to join: the protocol is 2603; cs135093 (Build): The game build is 135093; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus4 (Region code): The region code reads us4; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Dolemite appear?

These Rust Insights lists include Dolemite: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Dolemite right now?

At the time of this refresh, Dolemite holds 0 players on 50 slots. Across the past week the mean was 0 players.

Where does Dolemite sit in the rankings?

The player-hours ranking for the last seven days puts Dolemite at #15,338, among the top 69% of all ranked servers.

Map and rules

What are the settings and rules for Dolemite?

Nothing about gather rate is given in the name of Dolemite. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Dolemite?

Size 3,000 and seed 13825 define the procedural map on Dolemite, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Dolemite?

Open the console with F1 in Rust and enter client.connect 66.23.233.100:28145. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus4,v2603,gmrust,cs135093,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2603
Protocol Your game must run the same version to join: the protocol is 2603.
cs135093
Build The game build is 135093.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rus4
Region code The region code reads us4.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.